![]() ![]() Notice some of the stations are in Red, where as some just have the "ST" in Red. Once its docked, access the trade menu of the shipyard, and the station kits should now be available to buy (assuming you have the required notoriety). ![]() To buy the station kit, first dock your TL, either via the ships command console if you own it, or via comm's if you have hired it. Therefore, if you are fairly early in the game, you will most likely have to buy it from a faction shipyard. Station kits can be bought at most faction shipyards, or produced at your own Headquarters once you have unlocked the blueprint. Once you have a TL (either hired or owned) you need to send it to the place to buy or pickup the station kit. You can comm the ship directly from here. The hired ship will be displayed in your Property Owned menu, and you will be able to see where it is on the sector map. Once hired, you will need to comm the TL's Captain to give it orders. Most idle TL's will be found in faction core sectors where there are shipyards, most shipyard sectors will have 2 TLs available. The TL will charge a small fee for every gate they travel through, so hiring one a long way away will not only take a lot of time but also cost more money. If the ship is available, the option to hire will be available, if not, then the TL is currently busy so you need to either wait or find another one. To hire a TL, you need to find any of the Supply TLs flying around the universe then comm the captain. Its best to hire one close to where you plan to build the station so it doesn't have to travel too far. To do this, you first need to acquire a station kit and have access to a large transporter (TL).Īt the beginning of the game you wont be able to afford or buy a TL, so instead you can hire one from one of the races. © AceTech.The first thing you need to do when running a station is to build it. Original idea by EmperorJon, guide by Technojerk36. Repeat steps 3 through 6 until station is repaired. Open the docked ships menu and transfer a SETA over from one of the M5s.Ĩ. When you are low on oxygen, enter your carrier again.ħ. You will have to keep an eye on your oxygen as you only have 2 hours of it. Use the same Ctrl+J method described in section A.ĥ. Get a Panther (or a M1 if you can afford it) and fill up all the docking bays with cheap M5s which all have SETA on them.Ģ. ![]() Since stations will take much longer to repair and they cannot move, there are a few changes in the method.ġ. (It helps to have the docking computer as you won't have to wait for the auto-pillock to dock) Once your ship is repaired, re-dock and buy SETA again. A repair that would normally take 10 minutes now will only take one!ĩ. You should now be firing your repair laser and have SETA activated at the same time. Target and aim at your ship and press and hold Ctrl+J.Ĩ. You should now have SETA on board your space suit.ħ. Strafe away from the docking clamp so that your ship is won't come in the way of ships that are trying dock.Ħ. Save, buy SETA and then un-dock (or just un-dock if you already have SETA).ģ. Fly/Command the ship that is to be repaired to dock at a place that sells the SETA.Ģ. > Free and fast repairs? Cool! How do I conduct a SETA repair?ġ. But it is much, much cheaper than getting a ship repaired at a shipyard. If however, you want to repair something bigger, say for example a M1 or a station, then it will cost slightly more. SETA repair on a ship will only cost you 252 credits, the cost of one SETA. Check the sector with the station and the neighboring sectors.įree minty air scrubbers with every purchase!Īnd as for taking forever to repair something, I proudly present,Įver find your self wasting precious minutes repairing that M3? Well, with SETA repair, you can cut down on repairing time by a factor of 10! Aro wrote:Should be able to find an NPC offering to repair your station for a reasonable rate. ![]()
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