![]() ![]() ![]() But now, the hunting rifle is replaced with smgs, while the rifle is either removed or moved in the cafeteria. Originally, there were a hunting rifle somewhere at the alley, & a rifle at the construction building. Or at least a hint is needed at the dog house about how to find a new item/ mechanism required to spawn the key at the dog house. So, I think this unknown new mechanism is unnecessary as the original missions were without problem. In my play, I figured this unknown new mechanism out when I used a special chat command to pick all key items in the whole map with my mod after picking 3 of 4 keys, & the 4th keys at the dog house appeared. The key is still there, but it isn't spawned normally even after all 3 of 4 keys are collected (4 keys are at an alley somewhere, car somewhere, mail box at a house somewhere, & dog house). There's an unknown new mechanism that hides the key at dog house. I'll review on each map in short explanations. There are also some mechanisms changed when compared to the original one. Actually I expected to see more supplies especially weapons, but unfortunately, supplies are still too few especially in the beginning of each map. So far, it's playable & glows on items are now added, with only few problems left. Good old Silent Hill campaign with working finale Well, I just tested a quick run on a full play in this campaign as I still remember puzzles of each map. Having someone in the team, who played the original game will provide huge advantage, since navigation, item spawns and puzzles are mostly the same. If you've never played original Silent Hill game on PS1, I suggest starting on Normal or Advanced difficulty at best, since it's natural to get lost here. A full average walkthrough may take up to 3 hours to complete from start to finish. There are 12 chapters and 4 random endings. Warning: This is a very long campaign with dark and foggy envienronment, containing puzzles. Silent Hill campaign is based on the game of the same name on PS1. Check out the changelog if you're interested. ![]() Be sure to report whatever I may have missed. With this release, I push fixes to most problems I'm aware of. My goal is to keep the campaign alive by providing updates to fix existing and arising problems, while preserving the campaign overall to be as close to what it originally was, so your feedback is invaluable. From now on, I'm taking over the campaign and will provide you with active updates, so if you're still subscribed to his or any other versions unsubscribe before trying this one. This version of Silent Hill 1 by Leafo will be continuation of what PopTheseFools has started. ![]()
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